ØMagnet

Udemy, CG Masters - The Blender 2.8 Encyclopedia (2020)

Torrent Hash :
0cde6bd5beb5acdea917b0b3609b0447f163d448
Content Size :
47.44 GB
Date :
2020-12-28
Short Magnet :
Short Magnet
https://0mag.biz/!7DW9xE QR code
Files ( 822 )size
04 - Blender's Data System & Scenes/10.2 Temple_Ninja__Ready_to_Animate.zip490.49 MB
04 - Blender's Data System & Scenes/11.1 Temple_Ninja__Ready_to_Animate.zip490.48 MB
04 - Blender's Data System & Scenes/11.2 Temple_Ninja__Ready_to_Animate.zip490.48 MB
15 - Shaders and Materials/43. Shader Nodes - Subsurface Scattering.mp4435.53 MB
02 - Understanding Blender/15. Viewport Shading.mp4412.02 MB
15 - Shaders and Materials/45. Shader Nodes - Translucent.mp4391.28 MB
15 - Shaders and Materials/38. Shader Nodes - Principled BSDF and Physically Based Rendering.mp4370.99 MB
15 - Shaders and Materials/41. Shader Nodes - Volumetric Shaders - Part 2 - Eevee.mp4358.18 MB
15 - Shaders and Materials/18. Input Nodes - Light Path.mp4348.12 MB
04 - Blender's Data System & Scenes/10.1 Temple_Scene_Start.zip347.85 MB
04 - Blender's Data System & Scenes/09.1 Example Wasp_and_Tree.zip334.19 MB
03 - Working with Blender/11. Snapping Tools.mp4323.16 MB
15 - Shaders and Materials/37. Shader Nodes - Mix Shader.mp4313.15 MB
15 - Shaders and Materials/88. Converter Nodes - Vector Math.mp4295.79 MB
15 - Shaders and Materials/95. Project - Procedural Carbon Fiber - Part 1 - Eevee & Cycles Compatible Shader.mp4284.91 MB
18 - Render (Eevee)/13. Object Volumetrics in Eevee.mp4282.27 MB
05 - Modeling (Mesh)/04. Project - Your First 3D Model - Low Poly Axe.mp4275.86 MB
15 - Shaders and Materials/41.2 Shader_Principled_Volume_World__Wanderer_Start.zip273.45 MB
15 - Shaders and Materials/41.1 Shader_Principled_Volume_World__Wanderer_Completed.zip273.44 MB
15 - Shaders and Materials/40. Shader Nodes - Volumetric Shaders - Part 1 - Cycles.mp4267.19 MB
05 - Modeling (Mesh)/14. Edge Tools - Part 1.mp4265.73 MB
05 - Modeling (Mesh)/12. Face Tools - Part 1.mp4263.9 MB
04 - Blender's Data System & Scenes/07. The Data Linking Menu.mp4257.95 MB
10 - Modifiers/12. Generate - Bevel.mp4250.52 MB
13 - Creating a Professional Character Rig/14. Hand Control Rig Method - Part 5 - Palm Rig and Control Shapes.mp4246.99 MB
04 - Blender's Data System & Scenes/10. Example Ninja Leaving the Temple Pt.1 - Creating a Shot with Scenes and Linking.mp4246.38 MB
08 - Drivers/03. The Drivers Graph Panels.mp4244.86 MB
15 - Shaders and Materials/60. Texture Nodes - Voronoi.mp4244.68 MB
19 - Project - Isometric Living Room in Cycles/20. Modeling - String Lights.mp4243.84 MB
18 - Render (Eevee)/14. Screen Space Effects - Color Management.mp4239.29 MB
10 - Modifiers/35. Deform - Mesh Deform.mp4236.49 MB
15 - Shaders and Materials/30. Shader Nodes - Anisotropic.mp4236.46 MB
18 - Render (Eevee)/04. Transparency in Eevee.mp4234.39 MB
15 - Shaders and Materials/15. Input Nodes - Geometry.mp4229.5 MB
15 - Shaders and Materials/32. Shader Nodes - Emission.mp4229.09 MB
05 - Modeling (Mesh)/24. Project - Subsurf Modeling a Coffee Mug.mp4228 MB
15 - Shaders and Materials/33. Shader Nodes - Glass.mp4225.31 MB
19 - Project - Isometric Living Room in Cycles/18. Modeling - Potted Plants.mp4220.48 MB
03 - Working with Blender/14. Collections and View Layers.mp4217.54 MB
14 - Animation/09. Animation in The Graph Editor - Part 2.mp4212 MB
13 - Creating a Professional Character Rig/16. Leg Control Rig Method - Part 2 - IK Leg Rig.mp4211.71 MB
10 - Modifiers/01. Modifier Basics.mp4209.57 MB
05 - Modeling (Mesh)/28. Editing Normals.mp4209.49 MB
05 - Modeling (Mesh)/18. Vertex Tools.mp4207.91 MB
14 - Animation/10. The Non-Linear Animation (NLA) Editor.mp4207.55 MB
04 - Blender's Data System & Scenes/09. Example Wasp Bot & The Firefly Tree - Creating a Shot with Scenes and Appending.mp4206.82 MB
12 - Skinning a Character/06. Deforming a Character - Part 6 - Creating a Mesh Deform Cage.mp4205.86 MB
18 - Render (Eevee)/09. World Shader in Eevee.mp4205.69 MB
12 - Skinning a Character/08. Deforming a Character - Part 8 - Deforming the Hood and Cape.mp4200.35 MB
13 - Creating a Professional Character Rig/02. Head and Neck Control Rig Method - Part 2 - Animation Control Bones.mp4199.76 MB

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