Part 1 - Blender 3/004. The Importance of Seams & Sharps.mp4 | 812.72 MB |
Dungeon Pack.zip | 691.45 MB |
Part 2 - Unreal Engine 5/111. Setting up Water Mesh for Sewer.mp4 | 515.64 MB |
Part 2 - Unreal Engine 5/116. Creating Waterfall Using Mesh.mp4 | 461.85 MB |
Part 2 - Unreal Engine 5/137. Color Grading Using Post Process.mp4 | 441.76 MB |
Part 2 - Unreal Engine 5/101. Bringing our Dungeon Design Together.mp4 | 437.6 MB |
Part 2 - Unreal Engine 5/091. Changing the main viewpoint.mp4 | 426.46 MB |
Part 2 - Unreal Engine 5/090. Creating the library room.mp4 | 422.57 MB |
Part 2 - Unreal Engine 5/133. Setting up Torch Blueprint Variations.mp4 | 413.43 MB |
Part 2 - Unreal Engine 5/110. Creating Manhole Floor Covers.mp4 | 409.75 MB |
Part 2 - Unreal Engine 5/083. Setting up Background Environment.mp4 | 404.05 MB |
Part 2 - Unreal Engine 5/108. Animating all our Modular Doors.mp4 | 403.43 MB |
Part 2 - Unreal Engine 5/109. Fixing the Door Collisions.mp4 | 387.22 MB |
Part 2 - Unreal Engine 5/099. Working with Colliders.mp4 | 370.49 MB |
Part 2 - Unreal Engine 5/115. Setting up Water Material Parameters.mp4 | 369.08 MB |
Part 1 - Blender 3/051. Creating the Flame embers.mp4 | 352.42 MB |
Part 1 - Blender 3/066. Rendering with Cycles X Render Engine.mp4 | 342.03 MB |
Part 2 - Unreal Engine 5/087. Building a Sewer Systems.mp4 | 340.04 MB |
Part 1 - Blender 3/058. Creating Under Flooring.mp4 | 339.1 MB |
Part 2 - Unreal Engine 5/097. Learning how to adapt assets.mp4 | 336.99 MB |
Part 2 - Unreal Engine 5/089. Creating our first room.mp4 | 331.04 MB |
Part 2 - Unreal Engine 5/136. Setting up Lighting for our UE5 Scene.mp4 | 327.48 MB |
Part 2 - Unreal Engine 5/114. Setting up Water Flow Material Animation.mp4 | 324.52 MB |
Part 2 - Unreal Engine 5/084. Creating a Lava Base Material.mp4 | 319.47 MB |
Part 2 - Unreal Engine 5/134. Placing Light Sources Within our Dungeon.mp4 | 314.93 MB |
Part 2 - Unreal Engine 5/088. Building a Staircase and our First Modular Room.mp4 | 301.28 MB |
Part 2 - Unreal Engine 5/124. Setting up Niagara Fire Fluid Simulation.mp4 | 291.3 MB |
Part 2 - Unreal Engine 5/102. Adding in the Bottom Walls.mp4 | 290.43 MB |
Part 2 - Unreal Engine 5/095. Setting out the pantry room.mp4 | 284.27 MB |
Part 2 - Unreal Engine 5/094. Finishing the armoury room.mp4 | 278.08 MB |
Part 2 - Unreal Engine 5/098. Laying out our prison.mp4 | 277.16 MB |
Part 2 - Unreal Engine 5/132. Setting up Light Flicker Effect.mp4 | 276.25 MB |
Part 2 - Unreal Engine 5/080. Creating Mesh Collisions.mp4 | 272.77 MB |
Part 2 - Unreal Engine 5/082. Generating Collisions for Complex Shapes.mp4 | 271.8 MB |
Part 2 - Unreal Engine 5/081. Generating Custom Collisions.mp4 | 258.32 MB |
Part 2 - Unreal Engine 5/086. Setting up Lava as PBR material.mp4 | 255.05 MB |
Part 2 - Unreal Engine 5/096. Working with different lighting modes.mp4 | 253.72 MB |
Part 2 - Unreal Engine 5/085. Creating Motion for a Lava Material.mp4 | 250.3 MB |
Part 2 - Unreal Engine 5/135. Placing Rock Asset Decorations.mp4 | 248.15 MB |
Part 2 - Unreal Engine 5/118. Setting up Particle System as Waterfall.mp4 | 246.7 MB |
Part 2 - Unreal Engine 5/126. Baking out Fire Particle Animations.mp4 | 246.57 MB |
Part 1 - Blender 3/059. Building the Dungeon Kitchens.mp4 | 244.78 MB |
Part 2 - Unreal Engine 5/078. Setting up Kitbash Assets in Order.mp4 | 242.71 MB |
Part 2 - Unreal Engine 5/100. Creating the Treasure Room Hallway.mp4 | 238.11 MB |
Part 2 - Unreal Engine 5/104. Setting up Door Blue Print.mp4 | 235.25 MB |
Part 1 - Blender 3/018. Project from View Unwraps.mp4 | 234.59 MB |
Part 2 - Unreal Engine 5/074. Setting Up Basic PBR Material.mp4 | 227.8 MB |
Part 2 - Unreal Engine 5/077. Sorting out Kitbash Assets.mp4 | 225.45 MB |
Part 2 - Unreal Engine 5/092. Starting the armoury room.mp4 | 225.1 MB |
Part 2 - Unreal Engine 5/093. Creating two tier rooms.mp4 | 220.87 MB |