The Making Of Jester (2007).iso | 2.83 GB |
The Making of White Swan.iso | 2.69 GB |
Behind The Scenes 3 - Vehicle Modeling for Production - Modeling Techniques (Paul Schoeni).iso | 2.52 GB |
The Skinned Character Rig - Skinning and Deformations (Carlo Sansonetti).iso | 2.11 GB |
The Making of Trin (Alex Alvarez) 2007.iso | 1.58 GB |
MAYA TRAINING DVD - TEXTURING.iso | 1.57 GB |
Action and Close-up Animation.iso | 1.38 GB |
Character Rigging The Puppet Rig - Maya Rigging Techniques (Carlo Sansonetti) (2007).iso | 1.35 GB |
Creature Head Modeling - Polygon Modeling Techniques (Sean Mills).iso | 1.29 GB |
Character Animation for Games.iso | 1.28 GB |
Digital Sets 4 - 3D Image-Based Terrain - Combining Spherical Imagery and DEMs (Eric Hanson).iso | 1.26 GB |
Texture Painting - Weathered Surfaces - Photorealistic Texturing (Paul Campion).iso | 1.24 GB |
Maya Dynamics - Outer Space Environments - Creating a Dynamics Shot (John Clark).iso | 1.23 GB |
Introduction to Maya - Interaface and Workflow (Alex Alvarez).iso | 1.2 GB |
Behind The Scenes 5 - Hard Surface Texture Painting - Vehicle Texture Painting (Ted Davis) 2008.iso | 1.19 GB |
Behind The Scenes 2 - Character Modeling for Production - Modeling Techniques (Cajun Hylton).iso | 1.18 GB |
Paint Effects - Polygons and Dynamics.iso | 1.12 GB |
Digital Environment Workflow - From Concept Sketch to 3D Render (Mark Lefitz).iso | 1.09 GB |
Head Sculpting and Texturing (2005).iso | 1.09 GB |
Camera Projection Techniques in Maya - 3D Matte Painting (Darin Hilton) (2006).iso | 1.09 GB |
Polygon Modeling 101 - Surface Modeling Fundamentals (Sean Mills).iso | 1.07 GB |
TGW_Modeling_the_Human_Head.iso | 1.05 GB |
Mental Ray Production Practices.iso | 996.2 MB |
Behind The Scenes 4 - Character Texturing for Production - Texturing Techniques (Ben Neall) 2008.iso | 982.49 MB |
Humanoid Modeling - Polygon Modeling Techniques (Sean Mills).iso | 937.43 MB |
MEL 101 Fundamentals MEL Programming Techniques (Kevin Mannens).iso | 928.11 MB |
Maya Dynamics - Underwater Environments - Creating a Dynamics Shot (John Clark).iso | 915.72 MB |
Production FX Workflows Dragon Age Origins.iso | 901.53 MB |
MEL for Character Animators - MEL Programming Techniques (Kevin Mannens).iso | 883.08 MB |
MEL for Effects Artists - MEL Programming Techniques (Kevin Mannens).iso | 811.03 MB |
Character Modeling for Next-Gen Games (Richard Smith).iso | 795.22 MB |
The Digital Maquette Volume 1 (Mudbox).iso | 770.67 MB |
High Resolution 3D Vehicle Illustration - 3D Rendering and Compositing (Brendan McCaffrey).iso | 756.31 MB |
Matchmoving 101 - Fundamentals - Camera Tracking Techniques (Stephen McClure).iso | 740.23 MB |
The Making of Smile (Alex Alvarez).iso | 728.06 MB |
Texture Painting - Fundamentals - Photorealistic Texturing (Paul Campion).iso | 699.32 MB |
Fluid Effects - Particle Integration.iso | 635.29 MB |
Maya Cloth 101 - Fundamentals - Cloth Techniques (Mark E.A.de Sousa) 2006.iso | 596.78 MB |
Body Modeling for Games - Low Poly Modeling (Mayan Escalante).iso | 564.71 MB |
Mental Ray - Fundamentals - Rendering Techniques (Matt Hartle) 2008 fully.iso | 561.62 MB |
Pipelines for Video Game Animation - Character Animation Techniques (Scott Easley).iso | 553.13 MB |
Automotive Modeling Techniques - Polygon Modeling (Kevin Hudson).iso | 541.49 MB |
The Making of Fume (Alex Alvarez).iso | 531.11 MB |
UV Mapping for Games - Low Poly UV Layout (Mayan Escalante).iso | 458.09 MB |
Techniques of Digital Sets Vol 1 Urban City Env. - Design, Modeling and Camera.iso | 445.99 MB |
Digital Sets 1 - Design, Modeling and Camera - Urban Environments (Eric Hanson).iso | 441.33 MB |
Image Based Modeling Advanced - 3D Modeling from Panoramas (Greg Downing).iso | 433.25 MB |
Paint Effects 101.iso | 430.12 MB |
UV Mapping 101 - Fundamental Layout Techniques (Sean Mills).iso | 430.08 MB |
Techniques of Digital Sets Vol 3 Urban City Env. - Rendering and Compositing Techniques.iso | 403.49 MB |