14 Guerrilla Lighting and Rendering Tactics in Maya/11 Faking Glossy Reflections with env_blur.mov | 81 MB |
01 UV Mapping Workflows in Maya/17 Unwrapping the head.mov | 80.86 MB |
15 Character Lighting for Guerrilla Production in Maya and NUKE/03 Alleyway Set lighting.mov | 80.75 MB |
14 Guerrilla Lighting and Rendering Tactics in Maya/10 Faking GI with ambient-occluded light fields.mov | 80.19 MB |
12 Using HDR Images for 3D Lighting in Maya/09 Building a virtual set in Maya.mov | 78.3 MB |
15 Character Lighting for Guerrilla Production in Maya and NUKE/04 Alleyway Set lighting continued.mov | 76.92 MB |
09 Exploring mental ray Materials in Maya/10 Subsurface scattering for white marble.mov | 65.01 MB |
01 UV Mapping Workflows in Maya/16 Unwrapping the hands.mov | 63.51 MB |
01 UV Mapping Workflows in Maya/13 Unwrapping the legs.mov | 60.75 MB |
09 Exploring mental ray Materials in Maya/09 Iridescent effects with color crawl.mov | 57.39 MB |
01 UV Mapping Workflows in Maya/11 Cylindrical mapping the ogre’s first arm.mov | 54.79 MB |
14 Guerrilla Lighting and Rendering Tactics in Maya/12 Setting up the Final Renders.mov | 53.27 MB |
01 UV Mapping Workflows in Maya/14 Unwrapping the torso.mov | 52.5 MB |
15 Character Lighting for Guerrilla Production in Maya and NUKE/06 Alleyway Render layers.mov | 50.34 MB |
17 Introduction to mental ray in Maya 2014/08 Rendering with Global Illumination in Maya.mov | 50.24 MB |
07 Creating Digital Humans 3 UV and Texture Mapping/03 Using UVLayout from Headus - selecting seams and detaching.mov | 49.5 MB |
01 UV Mapping Workflows in Maya/18 Unwrapping the clothing.mov | 45.78 MB |
07 Creating Digital Humans 3 UV and Texture Mapping/04 Using UVLayout from Headus - unfolding geometry in UV space.mov | 44.15 MB |
15 Character Lighting for Guerrilla Production in Maya and NUKE/05 Alleyway Character lighting.mov | 43.36 MB |
08 Baking Light Maps for Game Environments in Maya and mental ray/03 Breaking down the scene.mov | 41.56 MB |
25 Rendering Flicker-Free Final Gather in Maya Mental Ray/03 Eliminating flickering for camera flythroughs.mov | 41.48 MB |
11 Introduction to Lighting in Maya/03 Understanding common attributes of Maya lights.mov | 41.48 MB |
17 Introduction to mental ray in Maya 2014/16 Multi-pass rendering in mental ray.mov | 41.23 MB |
12 Using HDR Images for 3D Lighting in Maya/10 Simulating movie lighting by using HDR light textures as cookies.mov | 39.83 MB |
25 Rendering Flicker-Free Final Gather in Maya Mental Ray/08 Using multiple cameras to reduce final gather flicker.mov | 39.79 MB |
10 Look Development for Visual Effects in Maya/08 Finishing the handle.mov | 39.59 MB |
18 Introduction to mental ray in Maya 2015/16 Rendering realistic caustic patterns in mental ray.mov | 39.3 MB |
17 Introduction to mental ray in Maya 2014/02 Using the mental ray architectural material in Maya.mov | 39.03 MB |
31 Exterior Rendering Techniques with mental ray and Maya/05 Creating materials for the pool and patio.mov | 38.97 MB |
01 UV Mapping Workflows in Maya/07 Using multiple projections.mov | 38.85 MB |
17 Introduction to mental ray in Maya 2014/07 Using the Color Management tools in Maya.mov | 38.7 MB |
31 Exterior Rendering Techniques with mental ray and Maya/11 Adding final enhancements to our exterior render.mov | 38.67 MB |
01 UV Mapping Workflows in Maya/19 Unwrapping the finger and toe nails.mov | 38.53 MB |
07 Creating Digital Humans 3 UV and Texture Mapping/06 Modifying the head UVs in Maya.mov | 38.17 MB |
17 Introduction to mental ray in Maya 2014/05 Rendering with the Physical Sun and Sky.mov | 38.04 MB |
01 UV Mapping Workflows in Maya/12 Unwrapping the second arm.mov | 37.55 MB |
02 Texture Painting in Maya and Photoshop/10 Using photographs for clothing texture.mov | 37.2 MB |
14 Guerrilla Lighting and Rendering Tactics in Maya/09 Creating Direct Indirect Lighting with Portals.mov | 37.17 MB |
09 Exploring mental ray Materials in Maya/11 Creating a car paint material.mov | 36.67 MB |
13 Creating HDRI Environments for 3D Lighting in Photoshop and Maya/26 Sanity checkers.mov | 36.63 MB |
13 Creating HDRI Environments for 3D Lighting in Photoshop and Maya/23 Exploring the 3D asset and textures.mov | 36.63 MB |
12 Using HDR Images for 3D Lighting in Maya/05 Looking at Image Based Lighting (IBL).mov | 36.27 MB |
17 Introduction to mental ray in Maya 2014/13 Rendering realistic caustic patterns in mental ray.mov | 36.23 MB |
08 Baking Light Maps for Game Environments in Maya and mental ray/04 Creating UV layouts and multiple sets.mov | 36.17 MB |
01 UV Mapping Workflows in Maya/03 Using planar maps.mov | 36.04 MB |
17 Introduction to mental ray in Maya 2014/15 Using Render Layers in Maya.mov | 35.5 MB |
29 Linear Workflow Rendering Strategies in Maya/06 Compositing with linear workflow.mov | 35.28 MB |
18 Introduction to mental ray in Maya 2015/11 Rendering with Global Illumination in Maya.mov | 35.23 MB |
18 Introduction to mental ray in Maya 2015/21 Multi-pass rendering in mental ray.mov | 35.12 MB |
09 Exploring mental ray Materials in Maya/06 Creating shiny metal.mov | 35.11 MB |