ØMagnet

(2017-2020) 3ds Max - Tips, Tricks & Techniques (Updated 18.11.2020)-IVY

Torrent Hash :
c9d0ebb1d007df4c2368f90e2c20bd17ddffaa68
Content Size :
5.85 GB
Date :
2021-01-05
Short Magnet :
Short Magnet
https://0mag.biz/!xo3EQO QR code
Files ( 349 )size
Exercise Files/Ex_Files_3DSMax_Q3_2017.zip530.2 MB
Exercise Files/Ex_Files_3DSMax_Q4_2017.zip327 MB
Exercise Files/Ex_Files_3DSMax_Q2_2020.zip309.7 MB
Exercise Files/Ex_Files_3DSMax_Q1_2018.zip244.3 MB
Exercise Files/Ex_Files_3DSMax_Q3_2019.zip170.54 MB
Exercise Files/Ex_Files_3DSMax_Q1_2019.zip145.93 MB
Exercise Files/Ex_Files_3DSMax_Q4_2019.zip143.82 MB
Exercise Files/Ex_Files_3DSMax_Q4_2018.zip94.36 MB
Exercise Files/Ex_Files_3DSMax_Q3_2020.zip87.47 MB
Exercise Files/Ex_Files_3DSMax_Q4_2020.zip63.94 MB
Exercise Files/Ex_Files_3DSMax_Q3_2018.zip60.3 MB
016 - Shading a landscape with Arnold Curvature.mp449.95 MB
Exercise Files/Ex_Files_3DSMax_Q2_2018.zip47.15 MB
045 - Approximating global illumination in Arnold.mp440.32 MB
021 - Projecting a photo to proxy geometry with Camera Map.mp440.26 MB
071 - Rendering particles with Arnold Standard Volume.mp437.69 MB
076 - Rendering motion blur in Arnold.mp437.21 MB
055 - Texturing with the Advanced Wood procedural map.mp436.65 MB
152 - Advanced procedural noise with Uber Noise map.mp436.49 MB
059 - Creating animation layers.mp436.39 MB
068 - Rendering a starfield.mp435.75 MB
043 - Blending curves with Spline Morph.mp435.26 MB
088 - Using named coordinate spaces in Open Shading Language (OSL).mp434.96 MB
012 - Getting started with the Max Creation Graph.mp434.81 MB
067 - Spawning particles from a 3D map.mp434.64 MB
145 - Production rendering with Quicksilver hardware.mp434.33 MB
063 - Introduction to 3ds Max Interactive.mp434.03 MB
010 - Real-time animation with the Motion Capture utility.mp433.92 MB
Exercise Files/Ex_Files_3DSMax_Q2_2019.zip33.65 MB
028 - Non-destructive model adjustment with Linked Xform.mp433.56 MB
002 - Modeling terrain with Displace space warp.mp433.23 MB
001 - Modeling a floor plan from a 2D drafting document.mp432.77 MB
161 - Generating UVs with OSL projection maps.mp432.52 MB
064 - Building a motion graphics rig with Data Channel.mp432.07 MB
008 - Working with audio and the AudioFloat controller.mp431.25 MB
007 - Modulating animation with Multiply and Ease Curves.mp430.87 MB
164 - Complex sub-object selections with the Selection ribbon.mp430.86 MB
035 - Render a mesh object with Arnold Standard Volume.mp429.96 MB
146 - Varying textures with OSL Randomized Bitmaps.mp429.83 MB
020 - Aligning a camera to a background with Perspective Match.mp429.75 MB
140 - Studio lighting with HDRI lights map.mp429.66 MB
015 - Building a road with Conform space warp.mp429.51 MB
069 - Faking GI with an Arnold ambient occlusion filter.mp429.19 MB
019 - Rigging a camera-facing matte painting.mp428.97 MB
026 - Introduction to 3ds Max Fluids.mp428.17 MB
044 - Combining splines with shape Booleans.mp428.11 MB
003 - Projecting UVs with the Camera Map world-space modifier.mp427.59 MB
073 - Volume indirect global illumination in Arnold.mp427.51 MB
038 - Drawing curves with Freehand Spline.mp427.48 MB
029 - Animating sub-objects with Linked Xform.mp427.21 MB

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